#Simcity 5 larger maps Offline
While many fans were angry at the lack of an offline option, this comment raised that ire even further within the gaming community. It's possible that Bradshaw misunderstood or was misinformed, but otherwise I'm clueless." I have no idea why they're claiming otherwise. But for the game itself? No, they' re not doing anything. As well, they're doing cloud storage of save games, interfacing with Origin, and all of that. They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. "The servers are not handling any of the computation done to simulate the city you are playing. Within the same article by Rock Paper Shotgun, the developer stated:
#Simcity 5 larger maps verification
In an article by Rock Paper Shotgun, a Maxis insider reported that the online feature was unnecessary at best at its worst, it was a blatant attempt to control pirating of the game by requiring verification on each run. It wouldn't be possible to make the game offline without a significant amount of engineering work by our team." "With the way that the game works, we offload a significant amount of the calculations to our servers so that the computations are off the local PCs and are moved into the cloud. In fact, Maxis' head Lucy Bradshaw is quoted as saying: At first, EA claimed that the online connection was required.
Socializing, however, was not the main issue fans had with the forced online connection. As a bit of an introvert, I can say that the escape from reality was rather soothing. Part of the charm and fun of the original series was that it was easy to get lost in the simulation process without any need to socialize.
Sim City has always been an offline franchise not only was the game originally designed for offline Sim City play, it has always been a largely one-player experience. While this may not seem like such a big deal to the average gamer, it presents several inherent problems for most. So far, there is no offline Sim City mode available to the public. The Biggest ComplaintĮasily the biggest complaint from long-standing fans of the Sim City series, the game requires all users to connect to EA's servers over the internet to play-this is true whether you plan to play alone or with other players. There is a very fine balance between adding in enough changes to keep things interesting, and bastardizing the game to a point where it is unfamiliar and cold to those who love it. Other games have demonstrated clearly in the past that changing the very nature of a series can have devastating consequences. Fans very rarely take kindly to major changes in their favorite franchises.